Evaluating the impact of a cloud-based serious game on obese people

作者:

Highlights:

• A cloud-based gaming is proposed to monitor health condition of obese people.

• The game enables ubiquitous and real-time access of health data by the therapists.

• Therapist-mediated dynamic change of game level and recommendation is supported.

• The gaming impact on cognitive behavior of obese people is measured.

• The results show the obese become self-aware and motivated for weight loss.

摘要

•A cloud-based gaming is proposed to monitor health condition of obese people.•The game enables ubiquitous and real-time access of health data by the therapists.•Therapist-mediated dynamic change of game level and recommendation is supported.•The gaming impact on cognitive behavior of obese people is measured.•The results show the obese become self-aware and motivated for weight loss.

论文关键词:Obesity,Serious game,Cloud computing,Health monitoring and cognitive behavior

论文评审过程:Available online 15 July 2013.

论文官网地址:https://doi.org/10.1016/j.chb.2013.06.021