Massively Multiplayer Online Role-Playing Games (MMORPGs) and Socio-Emotional Wellbeing

作者:

Highlights:

• Quality of guild play wast mostly related to older adults' socio-emotional wellbeing.

• Participating in well-organized guilds seems to improve socio-emotional wellbeing.

• Enjoyment of relationships also contributed to older adults' wellbeing.

• Many older adults developed meaningful online relationships with game friends.

• It would be difficult for older adults to integrate online friends into real life.

摘要

•Quality of guild play wast mostly related to older adults' socio-emotional wellbeing.•Participating in well-organized guilds seems to improve socio-emotional wellbeing.•Enjoyment of relationships also contributed to older adults' wellbeing.•Many older adults developed meaningful online relationships with game friends.•It would be difficult for older adults to integrate online friends into real life.

论文关键词:Social interaction,Socio-emotional wellbeing,MMORPGs,Older adults

论文评审过程:Received 1 October 2016, Revised 8 March 2017, Accepted 3 April 2017, Available online 4 April 2017, Version of Record 7 April 2017.

论文官网地址:https://doi.org/10.1016/j.chb.2017.04.008