In the uncanny valley, transportation predicts narrative enjoyment more than empathy, but only for the tragic hero

作者:

Highlights:

• In a doctor's consultation, computer animation was enjoyed more than reality.

• Emotional empathy predicted narrative enjoyment, except for villain happy ending.

• The hero elicited more emotional empathy and narrative enjoyment than the villain.

• Just endings were much more pleasurable than unjust endings.

摘要

•In a doctor's consultation, computer animation was enjoyed more than reality.•Emotional empathy predicted narrative enjoyment, except for villain happy ending.•The hero elicited more emotional empathy and narrative enjoyment than the villain.•Just endings were much more pleasurable than unjust endings.

论文关键词:Anthropomorphism,Avatars,Computer animation,Emotional empathy,Interactive narratives,Uncanny valley

论文评审过程:Received 28 August 2018, Accepted 14 January 2019, Available online 17 January 2019, Version of Record 25 January 2019.

论文官网地址:https://doi.org/10.1016/j.chb.2019.01.011