SIGGRAPH 1980 论文列表
Proceedings of the 7th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1980, Seattle, Washington, USA, July 14-18, 1980.
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Filling regions in binary raster images: A graph-theoretic approach.
Techniques for interactive raster graphics.
Human vision, anti-aliasing, and the cheap 4000 line display.
The display of characters using gray level sample arrays.
Synthetic texturing using digital filters.
Continuous anti-aliased rotation and zoom of raster images.
3-D transformations of images in scanline order.
Prototyping and simulation tools for user/computer dialogue design.
"Put-that-there": Voice and gesture at the graphics interface.
Perceptual color spaces for computer graphics.
Computer-assisted chart making from the graphic designer's perspective.
Graphics standards status report (Panel Session).
Natural and efficient viewing parameters.
BUMPS: A program for animating projections.
The workstation concept of GKS and the resulting conceptual differences to the GSPC core system.
The user's view of CAD/CAM (Panel Session).
Interactive computer graphics at Ford Motor Company.
B-spline surfaces for ship hull design.
Graphic analysis and planning of electrical distribution systems.
The integration of subjective and objective data in the animation of human movement.
Special problems in human movement simulation.
Real time animation playback on a frame store display system.
Adaptation of scan and slit-scan techniques to computer animation.
Optical printing in computer animation.
Computer graphics in television (Panel Session).
Dynamic scan-converted images with a frame buffer display device.
Procedure models for generating three-dimensional terrain.
Color graphics for remote teaching.
Application of graphical interaction to the analysis of radio astronomy data.
Stereographic displays of atmospheric model data.
On visible surface generation by a priori tree structures.
A linear time exact hidden surface algorithm.
A 3-dimensional representation for fast rendering of complex scenes.
Computer rendering of fractal curves and surfaces.
Stochastic modeling in computer graphics.
A structure from manipulation for text-graphic objects.
PICTUREBALM: A LISP-based graphics language system with flexible syntax and hierarchical data structure.
QUADRIL: A computer language for the description of quadric-surface bodies.
Integrating solid image capability into a general purpose calligraphic graphics package.
Computer graphics moves into the business world (Panel Session).
ATLAS: A geographic database system data structure and language design for geographic information.
A prototype Spatial Data Management System.
Atlas supplement to the 1972 County and City Data Book.
Trends in high performance graphic systems(Panel Session).
Simulation and expected performance analysis of multiple processor Z-buffer systems.
High-performance raster graphics for microcomputer systems.
Movie-maps: An application of the optical videodisc to computer graphics.
Acoustic radar graphic input device.
Creating polyhedral stellations.
Polygon comparison using a graph representation.
The theory, design, implementation and evaluation of a three-dimensional surface detection algorithm.
Special session on effective information presentation techniques.