Representing stereo data with the Delaunay triangulation

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This article proposes a coherent way of interpolating three-dimensional data obtained by stereo, for example, with a simplicial polyhedral surface. The proposed method is based on the use of the constrained Delaunay triangulation; the polyhedral surface is obtained by using a simple visibility property to mark tetrahedra likely to be empty. The method is intrinsically discontinuity-preserving, works for multiple viewpoints and yields both a surface representation of objects and a volume representation of free space which may be useful in robotics. Algorithms to implement the method are described and their complexity analyzed in the worst-case and average-case situations where tools of probabilistic geometry are used.

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论文评审过程:Available online 11 February 2003.

论文官网地址:https://doi.org/10.1016/0004-3702(90)90098-K