Analysis of three-dimensional motions in blocks world

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This paper describes a computational analysis of three-dimensional motion in the blocks world. Input is a sequence of line drawings of rigid trihedral blocks projected orthogonally on an image plane. The blocks can show complex coincidental motion such that a block rotates around a joint attached to one side of another moving block.At first, a labeling scheme and an object-to-object matching method are applied to the image sequence to segment the images into individual blocks and find correspondences of their vertices between frames. A transition table of junction labels and contextual information between frames are used to analyze structural changes of the line drawings. Next, the shape rigidness property of three vertices on a block is used to evaluate geometrical parameters, such as orientations and edge lengths, then their interframe rotational movements are determined.Thus, the dynamic line images are interpreted as three-dimensional motion of blocks.

论文关键词:Dynamic scene analysis,Junction labeling,Correspondence problem,Motion understanding,Reconstruction of 3-D geometry

论文评审过程:Received 10 February 1983, Revised 28 February 1983, Accepted 6 March 1983, Available online 19 May 2003.

论文官网地址:https://doi.org/10.1016/0031-3203(84)90035-9