Developing a videogame for learning signal processing and project management using project-oriented learning in ICT engineering degrees

作者:

Highlights:

• A videogame is the learning artefact in this Project-oriented learning experience

• Student teams from 4 courses in Engineering work in a simulated corporate scenario

• 2 satisfaction surveys analyse students’ short and long-term view on the experience

• The results show that the proposed methodology increased students’ engagement

• Increased engagement resulted in higher success rate and lower quit rate.

摘要

•A videogame is the learning artefact in this Project-oriented learning experience•Student teams from 4 courses in Engineering work in a simulated corporate scenario•2 satisfaction surveys analyse students’ short and long-term view on the experience•The results show that the proposed methodology increased students’ engagement•Increased engagement resulted in higher success rate and lower quit rate.

论文关键词:Constructionism,Project-oriented learning,Active learning,Soft skills,Engineering skills,Multidisciplinary teamwork

论文评审过程:Received 27 April 2018, Revised 21 December 2018, Accepted 17 March 2019, Available online 21 March 2019, Version of Record 11 July 2019.

论文官网地址:https://doi.org/10.1016/j.chb.2019.03.019