3D Urban Scene Modeling Integrating Recognition and Reconstruction

作者:Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc Van Gool

摘要

Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this pre-visualization can be rendered from the expected future viewpoints of the driver, the required maneuver will be more easily understandable. 3D city models can be reconstructed from the imagery recorded by surveying vehicles. The vastness of image material gathered by these vehicles, however, puts extreme demands on vision algorithms to ensure their practical usability. Algorithms need to be as fast as possible and should result in compact, memory efficient 3D city models for future ease of distribution and visualization. For the considered application, these are not contradictory demands. Simplified geometry assumptions can speed up vision algorithms while automatically guaranteeing compact geometry models. In this paper, we present a novel city modeling framework which builds upon this philosophy to create 3D content at high speed.

论文关键词:City modeling, Structure from motion, 3D reconstruction, Object detection, Temporal integration

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论文官网地址:https://doi.org/10.1007/s11263-007-0081-9