SIGGRAPH9

SIGGRAPH 1982 论文列表

Proceedings of the 9th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1982, Boston, Massachusetts, USA, July 26-30, 1982.

Health & safety issues in computer graphics (Panel Session).
A conceptual model of raster graphics systems.
A device independent graphics imaging model for use with raster devices.
A language for bitmap manipulation.
The role of videotex (Panel Session).
Color image quantization for frame buffer display.
Computer animation with scripts and actors.
The message is the medium: Multiprocess structuring of an interactive paint program.
Business graphics(Panel Session): What is it?
A generalization of algebraic surface drawing.
Scanline rendering of parametric surfaces.
An algorithm and data structure for 3D object synthesis using surface patch intersections.
Ray tracing parametric patches.
Graphic input interaction techniques(Panel Session).
An interactive graphics environment for architectural energy simulation.
A morphological study of the form of nature.
3D Galatea: Entry of three-dimensional moving points from multiple perspective views.
The challenge of CAD/CAM education.
MAPQUERY: Data base query language for retrieval of geometric data and their graphical representation.
Graphical tools for interactive image interpretation.
Context-sensitive, graphic presentation of information.
Speech recognition as a computer graphics input technique (Panel Session).
Special purpose automatic programming for hidden surface elimination.
Path specification and path coherence.
Approaches to solid modelling (Panel Session).
A rectangular area filling display system architecture.
A contour display generation algorithm for VLSI implementation.
The Geometry Engine: A VLSI Geometry System for Graphics.
The graphics CAD/CAM industry(Panel Session): Financial perspectives.
Star graphics: An object-oriented implementation.
The device model of interaction.
A user interface management system.
FLAIR - user interface dialog design tool.
Presidents' forum: Current issues in Computer Graphics.
Creating volume models from edge-vertex graphs.
A new general triangulation method for planar contours.
Generation and display of geometric fractals in 3-D.
An inversion algorithm for geometric models.
Professional Workstations (Panel Session).
Graphics standards for three-dimensional modelling.
Graphics standardization.
A Metafile for efficient sequential and random display of graphics.
The detailed semantics of graphics input devices.
The impact of graphics standards an American point of view (Panel Session).
Light reflection functions for simulation of clouds and dusty surfaces.
Anti-aliasing through the use of coordinate transformations.
A more flexible image generation environment.
Clamping: A method of antialiasing textured surfaces by bandwidth limiting in object space.