aaai110

aaai 2019 论文列表

Proceedings of the 2nd Workshop on Knowledge Extraction from Games co-located with 33rd AAAI Conference on Artificial Intelligence, KEG@AAAI 2019, Honolulu, Hawaii, January 27th, 2019.

Discretization of Game Space by Environment Attributes.
Strategic Features for General Games.
Clustering Player Strategies from Variable-Length Game Logs in Dominion.
Exploring EPCG in The Witness.
GenerationMania: Learning to Semantically Choreograph.
Kwiri - What, When, Where and Who: Everything You Ever Wanted to Know About Your Game But Didn't Know How to Ask.
Intuitive Rules Design Evaluation Methods and Case Study.
Taking the Scenic Route: Automatic Exploration for Videogames.
Unsupervised Methods For Subgoal Discovery During Intrinsic Motivation in Model-Free Hierarchical Reinforcement Learning.
Extracting CCGs for Plan Recognition in RTS Games.
Extracting Policies from Replays to Improve MCTS in Real Time Strategy Games.