End users: who are they?
Editorial pointers.
Current progress of e-commerce adoption: small and medium enterprises in Hong Kong.
Closing the learning application gap.
Mathematical reasoning in software engineering education.
Octopus: an e-cash payment system success story.
The complexity cross: implications for practice.
The effect of national culture and economic wealth on global software piracy rates.
Object-oriented modeling with UML: a study of developers' perceptions.
e-ducation.
Information-rich commerce at a crossroads: business and technology adoption requirements.
Why math?
Web-supported course partnerships: bringing industry and academia together.
Rendering hierarchical data.
What is the attraction to computing?
Women and the Internet: is there an economic payoff?
Cybersphere: the fully immersive spherical projection system.
E-loyalty: elusive ideal or competitive edge?
An empirical assessment of IT disaster risk.
Introduction.
A refresher in data flow diagramming: an effective aid for analysts.
Security and privacy issues of handheld and wearable wireless devices.
Power to the people.
Building strong e-democracy: the role of technology in developing democracy for the information age.
Record/replay for nondeterministic program executions.
The role of IT in successful knowledge management initiatives.
Alternate distribution strategies for digital music.
Emerging technologies to support supply chain management.
The economics of digital bundling: the impact of digitization and bundling on the music industry.
Networked systems for schools that learn.
How self-efficacy and gender issues affect software adoption and use.
Responding to the unexpected.
News track.
Risks in trusting untrustworthiness.
Data warehousing in environmental digital libraries.
Forum.
Open courseware and open source software.
The future of peer-to-peer computing.
Creating sustainable competitive advantage through internetworked communities.
Concurrent-convergent strategy in IT consulting.
The origins of digital computing in Europe.
The telework experience in Japan.