Latency and player actions in online games.
Forum.
Editorial pointers.
Top 10 downloads from ACM's Digital Library.
A uniform code of ethics: business and IT professional ethics.
Current trends in web data analysis.
COTS and other electronic voting backdoors.
Critical risks in outsourced IT projects: the intractable and the unforeseen.
Decision making in very large networks.
Collaborative streaming in heterogeneous and dynamic scenarios.
Anyone can broadcast video over the internet.
How sensitive are online gamers to network quality?
Introduction.
News track.
Enabling network-centric music performance in wide-area networks.
Managing latency and fairness in networked games.
New architecture for intra-domain network security issues.
Looking into the challenges of complex IT projects.
Biologically uninspired computer science.