Partial order bounding: A new approach to evaluation in game tree search

作者:

摘要

In computer game-playing, the established method for constructing an evaluation function uses a scalar value computed as a weighted sum of features. This paper advocates the use of partial order evaluation, and describes an efficient new search method called partial order bounding (POB).

论文关键词:Game tree search,Evaluation functions,Partial order evaluation,Partial order bounding,Computer Go,Semeai

论文评审过程:Received 27 January 2000, Revised 28 February 2001, Available online 10 December 2001.

论文官网地址:https://doi.org/10.1016/S0004-3702(01)00085-6