Computer poker: A review

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The game of poker has been identified as a beneficial domain for current AI research because of the properties it possesses such as the need to deal with hidden information and stochasticity. The identification of poker as a useful research domain has inevitably resulted in increased attention from academic researchers who have pursued many separate avenues of research in the area of computer poker. The poker domain has often featured in previous review papers that focus on games in general, however a comprehensive review paper with a specific focus on computer poker has so far been lacking in the literature. In this paper, we present a review of recent algorithms and approaches in the area of computer poker, along with a survey of the autonomous poker agents that have resulted from this research. We begin with the first serious attempts to create strong computerised poker players by constructing knowledge-based and simulation-based systems. This is followed by the use of computational game theory to construct robust poker agents and the advances that have been made in this area. Approaches to constructing exploitive agents are reviewed and the challenging problems of creating accurate and dynamic opponent models are addressed. Finally, we conclude with a selection of alternative approaches that have received attention in previously published material and the interesting problems that they pose.

论文关键词:Computer poker,Imperfect information games,Nash equilibrium,Computational game theory,Opponent modelling

论文评审过程:Received 19 February 2010, Accepted 21 December 2010, Available online 21 January 2011.

论文官网地址:https://doi.org/10.1016/j.artint.2010.12.005