Natural strategic ability

作者:

摘要

In game theory, as well as in the semantics of game logics, a strategy can be represented by any function from states of the game to the agent's actions. That makes sense from the mathematical point of view, but not necessarily in the context of human behavior. This is because humans are quite bad at executing complex plans, and rather unlikely to come up with such plans in the first place. A similar concern applies to artificial agents with limited memory and/or computational power. In this paper, we adopt the view of bounded rationality, and look at “simple” strategies in specification of agents' abilities. We formally define what “simple” means, and propose a variant of alternating-time temporal logic that takes only such strategies into account. We also study the model checking problem for the resulting semantics of ability.

论文关键词:Multi-agent systems,Strategic ability,Alternating-time temporal logic,Bounded rationality,Model checking,Concurrent games,Rational verification

论文评审过程:Received 17 February 2018, Revised 23 August 2019, Accepted 28 August 2019, Available online 4 September 2019, Version of Record 25 September 2019.

论文官网地址:https://doi.org/10.1016/j.artint.2019.103170