On the nature of pathology in game searching

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摘要

Game-playing programs usually process the estimates attached to game positions through repeated minimax operations, as if these were true terminal payoffs. This process introduces a spurious noise which degrades the quality of the decisions and, in the extreme case, may cause a pathological phenomenon: the deeper we search the worse we play.

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论文评审过程:Available online 25 February 2003.

论文官网地址:https://doi.org/10.1016/0004-3702(83)90004-8