Editorial Board
Preface
Search and Reasoning in problem solving
Theory formation by heuristic search: The nature of heuristics II: Background and examples
Eurisko: A program that learns new heuristics and domain concepts: The nature of Heuristics III: Program design and results
Searching for an optimal path in a tree with random costs
Search rearrangement backtracking and polynomial average time
Consistent-labeling problems and their algorithms: Expected-complexities and theory-based heuristics
A general branch and bound formulation for understanding and synthesizing and/or tree search procedures
A minimax algorithm better than alpha-beta? Yes and No
Pathology on game trees revisited, and an alternative to minimaxing
Efficient graph automorphism by vertex partitioning