Inside Front Cover - Editorial Board
Introduction for the Journal of Information Sciences special issue on serious games
Designing game-based learning environments for elementary science education: A narrative-centered learning perspective
Improving arithmetic skills through gameplay: Assessment of the effectiveness of an educational game in terms of cognitive and affective learning outcomes
Visual signaling in virtual world-based assessments: The SAVE Science project
ECHOES: An intelligent serious game for fostering social communication in children with autism
Safe science classrooms: Teacher training through serious educational games
Evaluating the educational effectiveness of simulation games: A value generation model
An extensible micro-world for learning in the data networking professions
Fast decorrelated neural network ensembles with random weights
Feature selection with SVD entropy: Some modification and extension
Empowering difficult classes with a similarity-based aggregation in multi-class classification problems
A novel approach for designing adaptive fuzzy classifiers based on the combination of an artificial immune network and a memetic algorithm
Clustering-based ensembles for one-class classification
Pessimistic rough set based decisions: A multigranulation fusion strategy
QuMinS: Fast and scalable querying, mining and summarizing multi-modal databases
Using agents to manage Socio-Technical Congruence in a Global Software Engineering project
Software defect prediction using relational association rule mining
Causal conditioning and instantaneous coupling in causality graphs
On uncertainty and information properties of ranked set samples
Scheduling a log transport system using simulated annealing
Design of image cipher using latin squares
Online reliability computing of composite services based on program invariants
Scalable service-oriented replication with flexible consistency guarantee in the cloud