Domino-tiling games

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摘要

Games in which players build domino tilings are considered. The computational complexity of problems of existence of winning strategies is investigated. These problems are shown to be complete in the respective complexity classes, e.g., SQUARE TILING GAME is complete in PSPACE, HIGH TILING GAME is complete in 2EXPTIME and has a doubly exponential time lower bound. As an application, new simple hardness proofs for certain propositional logics are obtained.

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论文评审过程:Received 4 April 1984, Revised 23 July 1985, Available online 2 December 2003.

论文官网地址:https://doi.org/10.1016/0022-0000(86)90036-X