Searching by heterogeneous agents

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摘要

In this work we introduce and study a pursuit-evasion game in which the search is performed by heterogeneous entities. We incorporate heterogeneity into the classical edge search problem by considering edge-labeled graphs: once a search strategy initially assigns labels to the searchers, each searcher can be only present on an edge of its own label. We prove that this problem is not monotone even for trees and we give instances in which the number of recontamination events is asymptotically quadratic in the tree size. Other negative results regard the NP-completeness of the monotone, and NP-hardness of an arbitrary (i.e., non-monotone) heterogeneous search in trees. These properties show that this problem behaves very differently from the classical edge search. On the other hand, if all edges of a particular label form a (connected) subtree of the input tree, then we show that optimal heterogeneous search strategy can be computed efficiently.

论文关键词:Edge search,Graph searching,Mobile agent computing,Monotonicity,Pursuit-evasion

论文评审过程:Received 5 November 2019, Revised 23 March 2020, Accepted 29 June 2020, Available online 17 July 2020, Version of Record 27 July 2020.

论文官网地址:https://doi.org/10.1016/j.jcss.2020.06.008