A new and fast contour-filling algorithm

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摘要

Contour filling is one of the most common problems in image and graphics processing. The executing speed of the contour filling is vital, especially for a real-time system. This paper studies the advantages and disadvantages of the conventional filling algorithms, analyzes their original ideas, and proposes a new filling algorithm. The new algorithm presents a very simple idea for finding seeds automatically, and limits the scan within the filling regions. Repeated experiments have proven that with the new algorithm, any complex inner and outer contours can be filled with higher speed.

论文关键词:Contour filling,Chain code,Filling algorithm,Region filling,Contour tracing

论文评审过程:Received 14 September 2004, Accepted 27 April 2005, Available online 26 August 2005.

论文官网地址:https://doi.org/10.1016/j.patcog.2005.04.017