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Future Generation Computer Systems (FGCS) - Volume 20, Issue 8 论文列表

本期论文列表
Functional networks for B-spline surface reconstruction

Computer graphics for water modeling and rendering: a survey

Introduction

An octree-based multiresolution hybrid framework

Surface reconstruction from scan paths

Light mesh: soft shadows as interpolation of visibility

Analytical C2 smooth blending surfaces

An automatic algorithm for approximating boundary of bitmap characters

Efficiently using connectivity information between triangles in a mesh for real-time rendering

Normal vector compression of 3D mesh model based on clustering and relative indexing

Bandwidth reduction for remote navigation systems through view prediction and progressive transmission

Locally constrained synthetic LoDs generation for natural terrain meshes

Author index

Subject index