Dominoes as a domain where to use proverbs as heuristics

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The utility and interest that proverbs and saying have always had is well known. All of them can be used when the space and time context is appropriate. In this sense, they can sometimes be used as heuristics.Nowadays, interest about game playing is focused in machine learning. The proposed system is based on a learning mechanism that acquires skills by modifying its behavior when studying past games. It selects a domino, taking into account the history of its games and, particularly, the “good” and “bad” moves. At the same time, scripts of actuation are generated by analyzing victories and losses.

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论文评审过程:Available online 12 February 2003.

论文官网地址:https://doi.org/10.1016/0169-023X(90)90009-3