Biometric verification/identification based on hands natural layout
3D-spline reconstruction using shape from shading: Spline from shading
An EM/E-MRF algorithm for adaptive model based tracking in extremely poor visibility
Automatic generation of consensus ground truth for the comparison of edge detection techniques
Euclidean path modeling for video surveillance
3D Motion from structures of points, lines and planes
Computer vision techniques for forest fire perception
Subpixel edge location based on orthogonal Fourier–Mellin moments
Relaying scene information to the blind via sound using cartoon depth maps
Multiclass cell detection in bright field images of cell mixtures with ECOC probability estimation
Random-bit sequence generation from image data