Estimating layout of cluttered indoor scenes using trajectory-based priors
Non-rigid registration using gradient of self-similarity response
Sparse representation with multi-manifold analysis for texture classification from few training images
A spectral independent approach for physiological and geometric based face recognition in the visible, middle-wave and long-wave infrared bands
Real-time 3D face tracking based on active appearance model constrained by depth data
Gaussian Markov random field based improved texture descriptor for image segmentation
Automatic annotation of tennis games: An integration of audio, vision, and learning
Partial least squares-based human upper body orientation estimation with combined detection and tracking
A tensor-based deep learning framework
Robust object tracking using least absolute deviation
BIG-OH: BInarization of gradient orientation histograms
Half-sweep imaging for depth from defocus