Editorial Board
The effect of toxicity on COVID-19 news network formation in political subcommunities on Reddit: An affiliation network approach
A clarification of confirmatory composite analysis (CCA)
Tokenized index funds: A blockchain-based concept and a multidisciplinary research framework
Public and private value creation using artificial intelligence: An empirical study of AI voice robot users in Chinese public sector
Social influence on endorsement in social Q&A community: Moderating effects of temporal and spatial factors
The impact of perceived crisis severity on intention to use voluntary proximity tracing applications
Switching to online learning during COVID-19: Theorizing the role of IT mindfulness and techno eustress for facilitating productivity and creativity in student learning
Novel mechanisms of scalability of financial services in an emerging market context: Insights from Indonesian Fintech Ecosystem
Protective behavior in ride-sharing through the lens of protection motivation theory and usage situation theory
Reducing transaction uncertainty with brands in web stores of dual-channel retailers
Dark side of enterprise social media usage: A literature review from the conflict-based perspective
Gamification in marketing
Information management can’t be all fun and games, can it? How gamified experiences foster information exchange in multi-actor service ecosystems
Who captures whom – Pokémon or tourists? A perspective of the Stimulus-Organism-Response model
Game on! How gamified loyalty programs boost customer engagement value
‘Go with the flow’ for gamification and sustainability marketing
Gamification and online impulse buying: The moderating effect of gender and age
Continuance intention in gamified mobile applications: A study of behavioral inhibition and activation systems
The gamification of in-game advertising: Examining the role of psychological ownership and advertisement intrusiveness