An efficient evolutionary programming algorithm
A parameter set design procedure for the simulated annealing algorithm under the computational time constraint
A branch-and-bound algorithm for the single machine earliness and tardiness scheduling problem
The strong NP-hardness of two-stage flowshop scheduling with a common second-stage machine
Heuristics for the traveling salesman problem with pickup and delivery
One-operator–two-machine flowshop scheduling with setup and dismounting times
Optimizing budget spendings for software implementation and testing