Editorial Board / Publication information
Multimedia, hypermedia, and hypertext: Motivation considered and reconsidered
Following you home from school: A critical review and synthesis of research on cyberbullying victimization
Peer evaluation in online anchored discussion for an increased local relevance of replies
eGames: Is imagination the forgotten ingredient?
Psychosocial predictors of the use of enhanced podcasting in student learning
An empirical examination of factors influencing the intention to use mobile payment
Self-concept, self-esteem, gender, race and information technology use
Time on the Internet at home, loneliness, and life satisfaction: Evidence from panel time-diary data
Career HOPES: An Internet-delivered career development intervention
Computer attitude as a moderator in the relationship between computer anxiety, satisfaction, and stress
Understanding the role of an IT artifact in online service continuance: An extended perspective of user satisfaction
SOCIALSENSE: Graphical user interface design considerations for social network experiment software
Neurophysiological correlates in interface design: An HCI perspective
The interactional effects of atmospherics and perceptual curiosity on emotions and online shopping intention
Cross-validation of reliability, convergent and discriminant validity for the problematic online game use scale
Computer anxiety and attitudes among undergraduate students in Greece
All about me: Disclosure in online social networking profiles: The case of FACEBOOK
Comprehension effects of signalling relationships between documents in search engines
Small-device users situationally impaired by input
Beyond self-efficacy: Measuring pre-service teachers’ Instructional Technology Outcome Expectations
The effects of incorporating a virtual agent in a computer-aided test designed for stress management education: The mediating role of enjoyment
Building an interaction design pattern language: A case study
Analysis on the evolution of the discourse on computer software and programming languages in the light of literary genres and POWER-KNOWLEDGE
An examination of two mental workload measurement approaches to understanding multimedia learning
Gender, age and income differences in internet usage among employees in organizations