Editorial Board / Publication information
Are there optimal levels of arousal to memory? Effects of arousal, centrality, and familiarity on brand memory in video games
Is that deal worth my money? The effect of relative and referent thinking on starting price under different promotion programs using hotel coupons in online auctions
Do websites influence the nature of voting intentions? The case of two national elections in Greece
An observational study of undergraduate students’ adoption of (mobile) note-taking software
Spatial proximity to others determines how humans inhabit virtual worlds
Enterprise knowledge management model based on China’s practice and case study
News sharing in social media: The effect of gratifications and prior experience
The effects of mathematics instruction using spatial temporal cognition on teacher efficacy and instructional practices
Effects of a collaborative annotation method on students’ learning and learning-related motivation and affect
An empirical analysis of the determinants of 3G adoption in China
Information technology use and creativity: Findings from the Children and Technology Project
Access, utility, imperfection: The impact of videoconferencing on perceptions of social presence
The temporal communication behaviors of global software development student teams
An exploration of cognitive ability contamination in the Implicit Association Test methodology
Sense of virtual community: A follow up on its measurement
Developing methods for understanding social behavior in a 3D virtual learning environment
Social compensation or rich-get-richer? The role of social competence in college students’ use of the Internet to find a partner
How to build an appropriate information ethics code for enterprises in Chinese cultural society
Effects of anonymity, invisibility, and lack of eye-contact on toxic online disinhibition
Texting, sexting, and attachment in college students’ romantic relationships
The immersive impact of meta-media in a virtual world
Did IT consulting firms gain when their clients were breached?
Meeting online contacts in real life among adolescents: The predictive role of psychosocial wellbeing and internet-specific parenting
Affective impact of navigational and signaling aids to e-learning
Understanding users’ motivations to engage in virtual worlds: A multipurpose model and empirical testing
Internet use and depression among older adults
A thematic analysis of patient communication in Parkinson’s disease online support group discussion forums
Improving retention rate and response quality in Web-based surveys
Improving Information Problem Solving skills in Secondary Education through embedded instruction
The effect of nonhuman’s external regulation on children’s responses to detect children with developmental problems (DP) associated with the natural development of self-regulation during learning tasks
An approach to measuring influence and cognitive similarity in computer-mediated communication
Evaluating the value of collaboration systems in collocated teams: A longitudinal analysis
A tale of two sites: Twitter vs. Facebook and the personality predictors of social media usage
Forming relationship commitments to online communities: The role of social motivations
The effect of banner animation on fixation behavior and recall performance in search tasks
Beyond basic study skills: The use of technology for success in college
What type of information displayed on digital scheduling software facilitates reflective planning tasks for students? Contributions to the design of a school task management tool
Just a game after all: Violent video game exposure and time spent playing effects on hostile feelings, depression, and visuospatial cognition
Effects of screen size, viewing angle, and players’ immersion tendencies on game experience
Self-disclosure and student satisfaction with Facebook
A videosharing social networking intervention for young adult cancer survivors
Dating deception: Gender, online dating, and exaggerated self-presentation
The influence of virtual presence: Effects on experienced cognitive load and learning outcomes in educational computer games
A longitudinal study of emoticon use in text messaging from smartphones
Are Cyberbullies really bullies? An investigation of reactive and proactive online aggression
Intelligence in the internet age: The emergence and evolution of Open Source Intelligence (OSINT)
The effect of advertisement choice on attention
Is there power in PowerPoint? A field test of the efficacy of PowerPoint on memory and recall of religious sermons
Differential impact of two types of metacognitive prompting provided during simulation-based training
Cross-validation study of methods and technologies to assess mental models in a complex problem solving situation
Recognizing and measuring self-regulated learning in a mobile learning environment
The role of perceived organizational support, distributive justice and motivation in reactions to new information technology
Trait and symptom differences between factions in online gaming: The vulnerable side of evil
To text or not to text? The importance of text messaging among college-aged youth
Learning from playing with microworlds in policy making: An experimental evaluation in fisheries management