Editorial Board / Publication information
Advanced human–computer interaction
Effect of knowledge sharing visibility on incentive-based relationship in Electronic Knowledge Management Systems: An empirical investigation
Barriers and drivers for non-shoppers in B2C e-commerce: A latent class exploratory analysis
Making on-line logistics training sustainable through e-learning
Exploring social entrepreneurship education from a Web-based pedagogical perspective
Emotional mapping of the archaeologist game
A social gamification framework for a K-6 learning platform
Motivational aspects of different learning contexts: “My mom won’t let me play this game…”
Observations of achievement and motivation in using cloud computing driven CAD: Comparison of college students with high school and vocational high school backgrounds
Experimental evaluation of the impact of b-learning methodologies on engineering students in Spain
The impact of Social Multimedia Systems on cyberlearners
Contextual web searches in Facebook using learning materials and discussion messages
Structuring the discourse on social networks for learning: Case studies on blogs and microblogs
Person-centered technology enhanced learning: Dimensions of added value
E-learning and face to face mixed methodology: Evaluating effectiveness of e-learning and perceived satisfaction for a microeconomic course using the Moodle platform
Conversational learning integration in technology enhanced classrooms
Informatics meets foreign languages COOL ideas for a cross-curricular cooperation
Investigation of effects of virtual reality environments on learning performance of technical skills
Ubiquitous tutoring in laboratories based on wireless sensor networks
Facilitating educators’ knowledge sharing with dedicated Information Systems
Competence gaps in software personnel: A multi-organizational study
Upward influence tactics through technology-mediated communication tools
Assessing and governing IT-staff behavior by performance-based simulation
Human–computer interaction in evolutionary visual software analytics
D2SNet: Dynamics of diffusion and dynamic human behaviour in social networks
A method for automatic generation of fuzzy membership functions for mobile device’s characteristics based on Google Trends