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Computers in Human Behavior (CHB) - Volume 29, Issue 6 论文列表

本期论文列表
Editorial Board / Publication information

Trust in automation and automation designers: Implications for HCI and HMI

Developing tools to predict human behavior in response to large-scale catastrophic events

Computer anxiety: Comparison of research from the 1990s and 2000s

Cyberbullying myths and realities

Perceived bridging and bonding social capital on Twitter: Differentiating between followers and followees

Informing aggression–prevention efforts by comparing perpetrators of brief vs. extended cyber aggression

Gaming addiction, definition and measurement: A large-scale empirical study

Searching the Web for conflicting topics: Page and user factors

Should hand actions be observed when learning hand motor skills from instructional animations?

The gorilla in the room: The impacts of video-game play on visual attention

Factors influencing information distortion in online deliberations: The effects of informational characteristics and regulatory focus

The relationships between Turkish adolescents’ Internet addiction, their perceived social support and family activities

Investigating the effects of student learning of English using COL approach based on situational theories

An examination of web disclosure and organizational transparency

Factors associated with early adolescents’ anticipated emotional and behavioral responses to ambiguous teases on Facebook

“Everyone Has to Do It:” A joint action approach to managing social inattention

Learning from abstract and contextualized representations: The effect of verbal guidance

Does my comment count? Perceptions of political participation in an online environment

Friend or not to friend: Coworker Facebook friend requests as an application of communication privacy management theory

Practice makes perfect: The longitudinal effect of adolescents’ instant messaging on their ability to initiate offline friendships

Young people’s digital lives: The impact of interpersonal relationships and digital media use on adolescents’ sense of identity

Examining the structure of the Internet Addiction Test in adolescents: A bifactor approach

Let’s play together: Effects of video-game play on intergenerational perceptions among youth and elderly participants

What makes a video go viral? An analysis of emotional contagion and Internet memes

Characteristics of college cyberbullies

Inequalities in Facebook use

Who are problematic internet users? An investigation of the correlations between problematic internet use and shyness, loneliness, narcissism, aggression and self-perception

Exploring the effectiveness of commercial and custom-built games for cognitive training

Modeling human coding of free response data

New technology in personnel selection: How recruiter characteristics affect the adoption of new selection technology

Self-traits and motivations as antecedents of digital media flow and addiction: The Internet, mobile phones, and video games

Life in the Bubble: Examining the forwarding of political videos

Check-in services and passenger behaviour: Self service technologies in airport systems

What kind of #conversation is Twitter? Mining #psycholinguistic cues for emergency coordination

Respite and the Internet: Accessing care for older adults in the 21st Century

Is the social use of media for seeking connectedness or for avoiding social isolation? Mechanisms underlying media use and subjective well-being

How lonely people use and perceive Facebook

Does individual or collaborative self-debriefing better enhance learning from games?

An investigation of the impact of abusive supervision on technology end-users

Attitude moderation: A comparison of online chat and face-to-face conversation

The importance of personality in students’ perceptions of the online learning experience

The Media and Technology Usage and Attitudes Scale: An empirical investigation

Exploring Koreans’ smartphone usage: An integrated model of the technology acceptance model and uses and gratifications theory

Motion capture controls negate the violent video-game effect

Gender differences and the effects of perceived internet privacy on self-reports of sexual behavior and sociosexuality

Attachment style and conflict resolution skills predicting technology use in relationship dissolution

Course management system adoption and usage: A process theoretic perspective

Usability of concrete and virtual models in chemistry instruction

A social-cognitive approach to online game cheating

The validity of a game-based assessment of persistence

The influence of solitary and cooperative violent video game play on aggressive and prosocial behavior

Exploring factors influencing multitasking interaction with multiple smart devices

Personality factors as predictors of sexting

Stumbling upon news on the Internet: Effects of incidental news exposure and relative entertainment use on political engagement

Cross-lagged relationships between problematic Internet use and lifestyle changes

Information sharing on social media sites

Social networking on smartphones: When mobile phones become addictive

Why girls go pink: Game character identification and game-players’ motivations

A comparison study of user behavior on Facebook and Gmail

The tweets that killed a university: A case study investigating the use of traditional and social media in the closure of a state university

What causes users to switch from a local to a global social network site? The cultural, social, economic, and motivational factors of Facebook’s globalization

Harnessing social dynamics through persuasive technology to promote healthier lifestyle

Understanding adolescents’ problematic Internet use from a social/cognitive and addiction research framework

Adolescents’ risky online behaviours: The influence of gender, religion, and parenting style

Online maintenance of life domains: Uses of social network sites during graduate education among the US and international students

Real-time Internet news browsing: Information vs. experience-related gratifications and behaviors

Extent of private information disclosure on online social networks: An exploration of Facebook mobile phone users

Meaningful posts and online learning in Blackboard across four cohorts of adult learners

Exploring middle-aged and older adults’ sources of Internet self-efficacy: A case study

Analysis of the effectiveness of preventive and deterrent piracy control strategies: Agent-based modeling approach

Cyberbullying: Eliciting harm without consequence

Some of these things are not like the others: Examining motivations and political predispositions among political Facebook activity

Predicting different conceptualizations of system use: Acceptance in hedonic volitional context (Facebook)

Internal and external influences on social networking site usage in Thailand

Mozart or metallica, who makes you more attractive? A mediated moderation test of music, gender, personality, and attractiveness in cyberspace

A review of the available content on Tor hidden services: The case against further development

Testing alternative models of individuals’ social media involvement and satisfaction

An empirical investigation of six levels of enterprise resource planning integration

Separate but equal? A comparison of participants and data gathered via Amazon’s MTurk, social media, and face-to-face behavioral testing

When it comes to Facebook there may be more to bad memory than just multitasking

Depleted egos and affirmed selves: The two faces of customization

Peer-mediation of the adoption of efficient software interaction methods: A model based on priming

Sex differences in jealousy over Facebook activity