Editorial Board / Publication information
Trust in automation and automation designers: Implications for HCI and HMI
Developing tools to predict human behavior in response to large-scale catastrophic events
Computer anxiety: Comparison of research from the 1990s and 2000s
Cyberbullying myths and realities
Perceived bridging and bonding social capital on Twitter: Differentiating between followers and followees
Informing aggression–prevention efforts by comparing perpetrators of brief vs. extended cyber aggression
Gaming addiction, definition and measurement: A large-scale empirical study
Searching the Web for conflicting topics: Page and user factors
Should hand actions be observed when learning hand motor skills from instructional animations?
The gorilla in the room: The impacts of video-game play on visual attention
Factors influencing information distortion in online deliberations: The effects of informational characteristics and regulatory focus
The relationships between Turkish adolescents’ Internet addiction, their perceived social support and family activities
Investigating the effects of student learning of English using COL approach based on situational theories
An examination of web disclosure and organizational transparency
Factors associated with early adolescents’ anticipated emotional and behavioral responses to ambiguous teases on Facebook
“Everyone Has to Do It:” A joint action approach to managing social inattention
Learning from abstract and contextualized representations: The effect of verbal guidance
Does my comment count? Perceptions of political participation in an online environment
Friend or not to friend: Coworker Facebook friend requests as an application of communication privacy management theory
Practice makes perfect: The longitudinal effect of adolescents’ instant messaging on their ability to initiate offline friendships
Young people’s digital lives: The impact of interpersonal relationships and digital media use on adolescents’ sense of identity
Examining the structure of the Internet Addiction Test in adolescents: A bifactor approach
Let’s play together: Effects of video-game play on intergenerational perceptions among youth and elderly participants
What makes a video go viral? An analysis of emotional contagion and Internet memes
Characteristics of college cyberbullies
Inequalities in Facebook use
Who are problematic internet users? An investigation of the correlations between problematic internet use and shyness, loneliness, narcissism, aggression and self-perception
Exploring the effectiveness of commercial and custom-built games for cognitive training
Modeling human coding of free response data
New technology in personnel selection: How recruiter characteristics affect the adoption of new selection technology
Self-traits and motivations as antecedents of digital media flow and addiction: The Internet, mobile phones, and video games
Life in the Bubble: Examining the forwarding of political videos
Check-in services and passenger behaviour: Self service technologies in airport systems
What kind of #conversation is Twitter? Mining #psycholinguistic cues for emergency coordination
Respite and the Internet: Accessing care for older adults in the 21st Century
Is the social use of media for seeking connectedness or for avoiding social isolation? Mechanisms underlying media use and subjective well-being
How lonely people use and perceive Facebook
Does individual or collaborative self-debriefing better enhance learning from games?
An investigation of the impact of abusive supervision on technology end-users
Attitude moderation: A comparison of online chat and face-to-face conversation
The importance of personality in students’ perceptions of the online learning experience
The Media and Technology Usage and Attitudes Scale: An empirical investigation
Exploring Koreans’ smartphone usage: An integrated model of the technology acceptance model and uses and gratifications theory
Motion capture controls negate the violent video-game effect
Gender differences and the effects of perceived internet privacy on self-reports of sexual behavior and sociosexuality
Attachment style and conflict resolution skills predicting technology use in relationship dissolution
Course management system adoption and usage: A process theoretic perspective
Usability of concrete and virtual models in chemistry instruction
A social-cognitive approach to online game cheating
The validity of a game-based assessment of persistence
The influence of solitary and cooperative violent video game play on aggressive and prosocial behavior
Exploring factors influencing multitasking interaction with multiple smart devices
Personality factors as predictors of sexting
Stumbling upon news on the Internet: Effects of incidental news exposure and relative entertainment use on political engagement
Cross-lagged relationships between problematic Internet use and lifestyle changes
Information sharing on social media sites
Social networking on smartphones: When mobile phones become addictive
Why girls go pink: Game character identification and game-players’ motivations
A comparison study of user behavior on Facebook and Gmail
The tweets that killed a university: A case study investigating the use of traditional and social media in the closure of a state university
What causes users to switch from a local to a global social network site? The cultural, social, economic, and motivational factors of Facebook’s globalization
Harnessing social dynamics through persuasive technology to promote healthier lifestyle
Understanding adolescents’ problematic Internet use from a social/cognitive and addiction research framework
Adolescents’ risky online behaviours: The influence of gender, religion, and parenting style
Online maintenance of life domains: Uses of social network sites during graduate education among the US and international students
Real-time Internet news browsing: Information vs. experience-related gratifications and behaviors
Extent of private information disclosure on online social networks: An exploration of Facebook mobile phone users
Meaningful posts and online learning in Blackboard across four cohorts of adult learners
Exploring middle-aged and older adults’ sources of Internet self-efficacy: A case study
Analysis of the effectiveness of preventive and deterrent piracy control strategies: Agent-based modeling approach
Cyberbullying: Eliciting harm without consequence
Some of these things are not like the others: Examining motivations and political predispositions among political Facebook activity
Predicting different conceptualizations of system use: Acceptance in hedonic volitional context (Facebook)
Internal and external influences on social networking site usage in Thailand
Mozart or metallica, who makes you more attractive? A mediated moderation test of music, gender, personality, and attractiveness in cyberspace
A review of the available content on Tor hidden services: The case against further development
Testing alternative models of individuals’ social media involvement and satisfaction
An empirical investigation of six levels of enterprise resource planning integration
Separate but equal? A comparison of participants and data gathered via Amazon’s MTurk, social media, and face-to-face behavioral testing
When it comes to Facebook there may be more to bad memory than just multitasking
Depleted egos and affirmed selves: The two faces of customization
Peer-mediation of the adoption of efficient software interaction methods: A model based on priming
Sex differences in jealousy over Facebook activity