Personality and behavior in a massively multiplayer online role-playing game

作者:

Highlights:

• World of Warcraft players completed measures of personality and in-game behaviors.

• Six components were extracted from the self-report in-game behavior questionnaire.

• All six in-game behavior components were correlated with personality traits.

• Player-versus-Player behaviors were negatively related to Honesty–Humility.

• Immersion behaviors were positively related to Openness to Experience.

摘要

•World of Warcraft players completed measures of personality and in-game behaviors.•Six components were extracted from the self-report in-game behavior questionnaire.•All six in-game behavior components were correlated with personality traits.•Player-versus-Player behaviors were negatively related to Honesty–Humility.•Immersion behaviors were positively related to Openness to Experience.

论文关键词:Video games,Massively multiplayer online role-playing games,Personality,Psychopathy,Online games

论文评审过程:Available online 10 July 2014.

论文官网地址:https://doi.org/10.1016/j.chb.2014.06.009