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Computers in Human Behavior (CHB) - Volume 45 论文列表

本期论文列表
Editorial Board / Publication information

Family functioning and information and communication technologies: How do they relate? A literature review

The function of self-disclosure on social network sites: Not only intimate, but also positive and entertaining self-disclosures increase the feeling of connection

Team formation instruments to enhance learner interactions in open learning environments

Exploring factors influencing Chinese user’s perceived credibility of health and safety information on Weibo

A study of Facebook behavior: What does it tell about your Neuroticism and Extraversion?

Trust and distrust on the web: User experiences and website characteristics

Psychosocial causes and consequences of online video game play

Psychosocial impacts of engaging in Second Life for individuals with physical disabilities

The effect of music streaming services on music piracy among college students

Internet pornography and relationship quality: A longitudinal study of within and between partner effects of adjustment, sexual satisfaction and sexually explicit internet material among newly-weds

Acute exposure to difficult (but not violent) video games dysregulates cognitive control

Effects of security and privacy concerns on educational use of cloud services

Benefits of illustrations and videos for technical documentations

Can synchronicity and visual modality enhance social presence in mobile messaging?

Interpersonal influence on online game choices

Measuring DSM-5 internet gaming disorder: Development and validation of a short psychometric scale

Unresponsive or un-noticed?: Cyberbystander intervention in an experimental cyberbullying context

#Gettinghealthy: The perceived influence of social media on young adult health behaviors

Privacy antecedents for SNS self-disclosure: The case of Facebook

The dark side of social networking sites: An exploration of the relational and psychological stressors associated with Facebook use and affordances

Validation of a new Short Problematic Internet Use Test in a nationally representative sample of adolescents

The effect of multitasking on time perception, enjoyment, and ad evaluation

Successful balance training is associated with improved multisensory function in fall-prone older adults

Social media usage and acculturation: A test with Hispanics in the U.S.

The effect of a persuasive social impact game on affective learning and attitude

Effects of captions and time-compressed video on learner performance and satisfaction

The influence of video games on executive functions in college students

Pathological Internet use among Malaysia University Students: Risk factors and the role of cognitive distortion

A recommender agent based on learning styles for better virtual collaborative learning experiences

Understanding SaaS adoption from the perspective of organizational users: A tripod readiness model

Facebook use and academic performance among college students: A mixed-methods study with a multi-ethnic sample

Information dissemination via electronic word-of-mouth: Good news travels fast, bad news travels faster!

How individual sensitivities to disagreement shape youth political expression on Facebook

Cyberloafing as a barrier to the successful integration of information and communication technologies into teaching and learning environments

We don’t need no stinkin’ badges: The impact of reward features and feeling rewarded in educational games

Certainty, trust and evidence: Towards an integrative model of confidence in multi-agent systems

Evaluating right versus just evaluating online consumer reviews

Differential and interactive influences on political participation by different types of news activities and political conversation through social media

ERP system usage and benefit: A model of antecedents and outcomes

Towards classification criteria for internet gaming disorder: Debunking differences between addiction and high engagement in a German sample of World of Warcraft players

Rapid serial visual presentation in reading: The case of Spritz

Investigating users’ perspectives on e-learning: An integration of TAM and IS success model

Two faces of narcissism on SNS: The distinct effects of vulnerable and grandiose narcissism on SNS privacy control

How do virtual community members develop psychological ownership and what are the effects of psychological ownership in virtual communities?

Effects of visual and linguistic anthropomorphic cues on social perception, self-awareness, and information disclosure in a health website

Individual differences and personality correlates of navigational performance in the virtual route learning task

Modeling habitual and addictive smartphone behavior: The role of smartphone usage types, emotional intelligence, social stress, self-regulation, age, and gender