Predicting expert–novice performance as serious games analytics with objective-oriented and navigational action sequences

作者:

Highlights:

• New metrics are needed to produce insights in serious games analytics.

• Action sequences can be coded using task- or tile-based approach.

• Size of map grids can affects the accuracy in performance prediction.

• Grid size affects tile-based coding of action sequences and performance prediction.

• The optimal map grid size must be determined independently for each game.

摘要

•New metrics are needed to produce insights in serious games analytics.•Action sequences can be coded using task- or tile-based approach.•Size of map grids can affects the accuracy in performance prediction.•Grid size affects tile-based coding of action sequences and performance prediction.•The optimal map grid size must be determined independently for each game.

论文关键词:Similarity measures,Expert–novice performance,Serious games analytics,Action sequences,Partial least squares,Discriminant analysis

论文评审过程:Available online 14 March 2015.

论文官网地址:https://doi.org/10.1016/j.chb.2015.02.053