A gamified collaborative course in entrepreneurship: Focus on objectives and tools

作者:

Highlights:

• The paper deals with three gamified collaborative courses for entrepreneurship education (EE).

• A theoretical model for EE, developed on purpose, guided the identification of the objectives.

• The Serious Games (SGs) to be adopted during the courses have been selected based on the model.

• Courses outcomes and knowledge acquired could lead to developing of more effective SGs for (EE).

摘要

•The paper deals with three gamified collaborative courses for entrepreneurship education (EE).•A theoretical model for EE, developed on purpose, guided the identification of the objectives.•The Serious Games (SGs) to be adopted during the courses have been selected based on the model.•Courses outcomes and knowledge acquired could lead to developing of more effective SGs for (EE).

论文关键词:Technology Enhanced Learning,Serious Games,Entrepreneurship education,Gamification,Higher education,Collaboration

论文评审过程:Available online 17 December 2014, Version of Record 29 July 2015.

论文官网地址:https://doi.org/10.1016/j.chb.2014.11.082