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Computers in Human Behavior (CHB) - Volume 65 论文列表

本期论文列表
Editorial Board / Publication information

Cyberbullying and the law: A review of psychological and legal challenges

The effect of internet use on well-being: Meta-analysis

Loneliness, parent-child communication and cyberbullying victimization among Spanish youths

A Tutor Assisting Novel Electronic Framework for Qualitative Analysis of a Question Bank

Adult children caregivers' experiences with online and in-person peer support

Revealing sensitive information in personal interviews: Is self-disclosure easier with humans or avatars and under what conditions?

Predicting the adoption of mobile financial services: The impacts of perceived mobility and personal habit

Economic growth forecasting by artificial neural network with extreme learning machine based on trade, import and export parameters

A bibliometric retrospective of the Journal Computers in Human Behavior (1991–2015)

Problematic Facebook use and procrastination

Excessive use of mobile social networking sites: Negative consequences on individuals

Mutual development in mass collaboration: Identifying interaction patterns in customer-initiated software product development

Who overuses Smartphones? Roles of virtues and parenting style in Smartphone addiction among Chinese college students

Easily too difficult: Estimating item difficulty in computer simulated microworlds

Effects of 3D CAD applications on the design creativity of students with different representational abilities

Wearable fitness technology: A structural investigation into acceptance and perceived fitness outcomes

Helping students help themselves: Generative learning strategies improve middle school students' self-regulation in a cognitive tutor

A revised examination of the dual pathway model for bulimic symptoms: The importance of social comparisons made on Facebook and sociotropy

Relationship between social network structure dynamics and innovation: Micro-level analyses of virtual cross-functional teams in a multinational B2B firm

SIG-Blocks: Tangible game technology for automated cognitive assessment

Gender differences in the effect of communication on college students’ online decisions

Why do employees resist knowledge management systems? An empirical study from the status quo bias and inertia perspectives

A tool for help or harm? How associations between social networking use, social support, and mental health differ for sexual minority and heterosexual youth

Leveling up: Are non-gamers and women disadvantaged in a virtual world classroom?

Effects of interface and spatial ability on manipulation of virtual models in a STEM domain

Social media use, community participation and psychological well-being among individuals with serious mental illnesses

Preference for multitasking, technological dependency, student metacognition, & pervasive technology use: An experimental intervention

The positivity bias and prosocial deception on facebook

Service co-creation in social media: An extension of the theory of planned behavior

Human emotion recognition and analysis in response to audio music using brain signals

Wearable technologies: The role of usefulness and visibility in smartwatch adoption

Consumer responses to promoted tweets sent by brands and political parties

Community building among deaf and hard of hearing people by using written language on social networking sites

A cross-cultural comparative analysis of small group collaboration using mobile twitter

Personality traits and echo chambers on facebook

The flipside of ubiquitous connectivity enabled by smartphone-based social networking service: Social presence and privacy concern

An analysis of multiple factors relating to teachers' problematic information security behavior

A decision support model for identification and prioritization of key performance indicators in the logistics industry

Incorporating customization and personalization into game-based learning: A cognitive style perspective

Do we trust the crowd or information system? Effects of personalization and bandwagon cues on users' attitudes and behavioral intentions toward a restaurant recommendation website

Development, construct validation and measurement invariance of the Greek cyber-bullying/victimization experiences questionnaire (CBVEQ-G)

The higher the score, the higher the learning outcome? Heterogeneous impacts of leaderboards and choice within educational videogames

The impact of negative online social network content on expressed sentiment, executive function, and working memory

Exploring privacy paradox in information-sensitive mobile app adoption: A cross-cultural comparison

Search product and experience product online reviews: An eye-tracking study on consumers' review search behavior

Appetizer or main dish? Explaining the use of Facebook news posts as a substitute for other news sources

The key role of relevance in personalized advertisement: Examining its impact on perceptions of privacy invasion, self-awareness, and continuous use intentions

Showing a model's eye movements in examples does not improve learning of problem-solving tasks

The development and initial psychometric validation of the eHealth readiness scale

Assessing the determinants of internet banking adoption intentions: A social cognitive theory perspective

Reading others’ comments and public opinion poll results on social media: Social judgment and spiral of empowerment

Augmented reality technology combined with three-dimensional holography to train the mental rotation ability of older adults

The relationship of self-perception, personality and high school type with the level of problematic internet use in adolescents

Self determination-based design to achieve acceptance of assisted living technologies for older adults

Exploring students' awareness and perceptions: Influencing factors and individual differences driving m-learning adoption

On retrieving information from external knowledge stores: Feeling-of-findability, feeling-of-knowing and Internet search

The relationships between the structural video game characteristics, video game engagement and happiness among individuals who play video games

Role of social media community in strengthening trust and loyalty for a university

If I choose when to switch: Heavy multitaskers remember online content better than light multitaskers when they have the freedom to multitask

Exploring extreme events on social media: A comparison of user reposting/retweeting behaviors on Twitter and Weibo

Using instructor-led Facebook groups to enhance students’ perceptions of course content

Sticks, stones and Facebook accounts: What violence outreach workers know about social media and urban-based gang violence in Chicago

Crisis communication, learning and responding: Best practices in social media

You’re my only hope: An initial exploration of the effectiveness of robotic platforms in engendering learning about crises and risks

Thor visits Lexington: Exploration of the knowledge-sharing gap and risk management learning in social media during multiple winter storms

Suspended because of social media? Students’ knowledge and opinions of university social media policies and practices

Robots in the classroom: Differences in students’ perceptions of credibility and learning between “teacher as robot” and “robot as teacher”

Queer identity online: Informal learning and teaching experiences of LGBTQ individuals on social media

Finding meaning in a celebrity’s death: The relationship between parasocial attachment, grief, and sharing educational health information related to Robin Williams on social network sites

CHAT for chat: Mediated learning in online chat virtual reference service

Differences in perceptions of communication quality between a Twitterbot and human agent for information seeking and learning

Broadening the understanding of social presence: Implications and contributions to the mediated communication and online education