Acute effect of active video games on older children's mood change

作者:

Highlights:

• Thirty-minute AVGs session could have an acute effect on children's mood.

• Thirty-minute AVGs can reduce negative mood on children.

• Positive mood may depend on autonomy in selecting the intensity of the play.

• AVGs have the same mood effect on both gender in children.

• Older children demonstrated higher, yet a greater drop in vigor than younger ones.

摘要

•Thirty-minute AVGs session could have an acute effect on children's mood.•Thirty-minute AVGs can reduce negative mood on children.•Positive mood may depend on autonomy in selecting the intensity of the play.•AVGs have the same mood effect on both gender in children.•Older children demonstrated higher, yet a greater drop in vigor than younger ones.

论文关键词:Brunel Mood Scale,Exergaming,Affect,Youth

论文评审过程:Received 21 September 2015, Revised 16 December 2016, Accepted 28 December 2016, Available online 29 December 2016, Version of Record 4 January 2017.

论文官网地址:https://doi.org/10.1016/j.chb.2016.12.060