A quantitative method for evaluating the complexity of implementing and performing game features in physically-interactive gamified applications

作者:

Highlights:

• A method to evaluate and select game features for gamified applications is proposed.

• User performance is positively correlated to the effort required to perform a task.

• An effort threshold exists for which user's performance will decrease significantly.

• User performance can be negatively affected by the implementation of game features.

• Game feature effect is mediated by the effort of the target and its indirect tasks.

摘要

•A method to evaluate and select game features for gamified applications is proposed.•User performance is positively correlated to the effort required to perform a task.•An effort threshold exists for which user's performance will decrease significantly.•User performance can be negatively affected by the implementation of game features.•Game feature effect is mediated by the effort of the target and its indirect tasks.

论文关键词:Gamification,Game features,Active game,User engagement,Behavior change,Human performance

论文评审过程:Received 15 October 2016, Revised 17 January 2017, Accepted 18 January 2017, Available online 21 January 2017, Version of Record 1 February 2017.

论文官网地址:https://doi.org/10.1016/j.chb.2017.01.036