Behavioral consequences of Pokémon GO: The exaggerated picture

作者:

Highlights:

• Pokémon Go has minimum negative impact on the adoption of unwanted behaviors.

• Adopting unwanted behaviors is more likely when spending more time on Pokémon Go.

• Players ages correlate negatively with their tendencies to adopt unwanted behaviors.

• Male AR players seem more likely to adopt unwanted behaviors than females.

摘要

•Pokémon Go has minimum negative impact on the adoption of unwanted behaviors.•Adopting unwanted behaviors is more likely when spending more time on Pokémon Go.•Players ages correlate negatively with their tendencies to adopt unwanted behaviors.•Male AR players seem more likely to adopt unwanted behaviors than females.

论文关键词:Pokémon go,Augmented reality (AR),Crowdsourcing,Human behavior,Human-computer interaction,Online games

论文评审过程:Received 16 March 2018, Revised 23 July 2018, Accepted 22 August 2018, Available online 23 August 2018, Version of Record 19 September 2018.

论文官网地址:https://doi.org/10.1016/j.chb.2018.08.040