Determining the effect of stress on analytical skills performance in digital decision games towards an unobtrusive measure of experienced stress in gameplay scenarios

作者:

Highlights:

• Experimental manipulation influenced gameplay performance as hypothesized.

• Few in-game measures were significantly correlated to physiological measures.

• Few in-game measures were significantly correlated to self-report measures.

• More sophisticated methods have to be used to assess experienced stress.

摘要

•Experimental manipulation influenced gameplay performance as hypothesized.•Few in-game measures were significantly correlated to physiological measures.•Few in-game measures were significantly correlated to self-report measures.•More sophisticated methods have to be used to assess experienced stress.

论文关键词:Interactive learning environments,Evaluation methodologies,Unobtrusive assessment,Crisis management,Serious games

论文评审过程:Received 8 November 2018, Revised 8 May 2019, Accepted 10 May 2019, Available online 16 May 2019, Version of Record 25 May 2019.

论文官网地址:https://doi.org/10.1016/j.chb.2019.05.014