Editorial Board
Something good out of something bad: eHealth and telemedicine in the Post-COVID era
How spatial information structuring in an interactive technological environment affects decision performance under working memory load
Unveiling the complexity of consumers’ intention to use service robots: An fsQCA approach
The influence of intellectual property rights protection on contribution efforts of participants in online crowdsourcing contests
Winning isn't everything: The impact of optimally challenging smartphone games on flow, game preference and individuals gaming to escape aversive bored states
Does virtual reality affect behavioral intention? Testing engagement processes in a K-Pop video on YouTube
Online correlates of cyberhate involvement among young people from ten European countries: An application of the Routine Activity and Problem Behaviour Theory
Emotions in the time of coronavirus: Antecedents of digital and social media use among Millennials
Do women and extroverts perceive interactivity differently than men and introverts? Role of individual differences in responses to HCI vs. CMC interactivity
Competing motives in a pandemic: Interplays between fundamental social motives and technology use in predicting (Non)Compliance with social distancing guidelines
The dynamics of a MOOC's learner-learner interaction over time: A longitudinal network analysis
WeChat use among family caregivers of people living with schizophrenia and its relationship to caregiving experiences
Building blocks of communication networks in times of crises: Emotion-exchange motifs
The video gamer 500: Performance-enhancing drug use and Internet Gaming Disorder among adult video gamers
Breaking the silence on sexual harassment and assault: An analysis of #MeToo tweets
Social networking site use and relationship quality: A double edged sword
Designing a remote professional development course to support teacher customization in science
The future of artificial intelligence at work: A review on effects of decision automation and augmentation on workers targeted by algorithms and third-party observers