How self-perceived reputation affects fairness towards humans and artificial intelligence

作者:

Highlights:

• Fairness was influenced by Interactor's artificiality, Gender, and self-perceived Reputation.

• Self-Perception (SC) and Behavioral Compensation (BC) depended on Gender and Interactor’s type.

• In the Human Interactor condition the Males acted according to BC and the Females to SP.

• In the Artificial Intelligence condition, the Males acted according to SP and the Females to BC.

• Males and Females adopted BC regardless the gender when interacting with Random Bots.

摘要

•Fairness was influenced by Interactor's artificiality, Gender, and self-perceived Reputation.•Self-Perception (SC) and Behavioral Compensation (BC) depended on Gender and Interactor’s type.•In the Human Interactor condition the Males acted according to BC and the Females to SP.•In the Artificial Intelligence condition, the Males acted according to SP and the Females to BC.•Males and Females adopted BC regardless the gender when interacting with Random Bots.

论文关键词:Fairness,Artificial intelligence,Reputation,Ultimatum game

论文评审过程:Received 28 July 2020, Revised 25 February 2021, Accepted 10 June 2021, Available online 22 June 2021, Version of Record 2 July 2021.

论文官网地址:https://doi.org/10.1016/j.chb.2021.106920