Editorial Board
The personalisation-privacy paradox: Consumer interaction with smart technologies and shopping mall loyalty
Beyond one-size-fits-all in MOOCs: Variation in learning design and persistence of learners in different cultural and socioeconomic contexts
The impact of eSports and online video gaming on lifestyle behaviours in youth: A systematic review
Risk sharing on Twitter: Social amplification and attenuation of risk in the early stages of the COVID-19 pandemic
Emoji as a tool to aid the comprehension of written sarcasm: Evidence from younger and older adults
Personal attacks decrease user activity in social networking platforms
Robomorphism: Examining the effects of telepresence robots on between-student cooperation
Online daters’ sexually explicit media consumption and imagined interactions
The agony of partner choice: The effect of excessive partner availability on fear of being single, self-esteem, and partner choice overload
The use and impact of digital technologies for and on the mental health and wellbeing of Indigenous people: A systematic review of empirical studies
The mixed blessing of cyberloafing on innovation performance during the COVID-19 pandemic
Artificial intelligence service recovery: The role of empathic response in hospitality customers’ continuous usage intention
Watching the world from my screen: A longitudinal evaluation of the influence of a problematic use of the internet on depressive symptomatology
Why do people play games on mobile commerce platforms? An empirical study on the influence of gamification on purchase intention
Attached to your smartphone? A dyadic perspective on perceived partner phubbing and attachment in long-term couple relationships
Learning to type with mobile keyboards: Findings with a randomized keyboard
Neural and self-reported responses to antisocial news stories: Entertaining versus traditional news introduction
Share of Attention: Exploring the Allocation of User Attention to Consumer Applications
Mobile gaming and Internet addiction: When is playing no longer just fun and games?
Age and gender in language, emoji, and emoticon usage in instant messages
Diminishing returns of information quality: Untangling the determinants of best answer selection
Loot boxes in Spanish adolescents and young adults: Relationship with internet gaming disorder and online gambling disorder
Consensus and (lack of) accuracy in perceptions of avatar trustworthiness
The relation between the cyberhate and cyberbullying experiences of adolescents in the Czech Republic, Poland, and Slovakia
Do all facial emojis communicate emotion? The impact of facial emojis on perceived sender emotion and text processing
Might insecurity and use of ICT enhance internet addiction and exhaust people? A study in two European countries during emergency remote working
Exploring the effects of social capital on crowdfunding performance: A holistic analysis from the empirical and predictive views
The effects of cultural dimensions on algorithmic news: How do cultural value orientations affect how people perceive algorithms?
Partner influences on ICT use variety among middle-aged and older adults: The role of need for cognition
Analyzing the changes in the psychological profile of professional League of Legends players during competition
More collaboration, less seriousness: Investigating new strategies for promoting youth engagement in government-generated videos during the COVID-19 pandemic in China
The prevalence, context and perceptions of sexting among non-heterosexual men from various generations in Belgium
Problematic smartphone use and the quantity and quality of peer engagement among adolescents: A longitudinal study
Physically distant, virtually close: Adolescents’ sexting behaviors during a strict lockdown period of the COVID-19 pandemic
Making friends on Facebook: Common group membership as a central decision rule
Cybervictimization and well-being among adolescents during the COVID-19 pandemic: The mediating roles of emotional self-efficacy and emotion regulation
Application of humanization to survey chatbots: Change in chatbot perception, interaction experience, and survey data quality
Cybercrime on the menu? Examining cafeteria-style offending among financially motivated cybercriminals
Repeat victimization by website defacement: An empirical test of premises from an environmental criminology perspective
High tech crime, high intellectual crime? Comparing the intellectual capabilities of cybercriminals, traditional criminals and non-criminals
The role of agent autonomy in using decision support systems at work
Employment relationships in algorithmic management: A psychological contract perspective
Covid-19 sentiments in smart cities: The role of technology anxiety before and during the pandemic
Measures and modalities in restorative virtual natural environments: An integrative narrative review