The acquisition but not adaptation of contextual memories is enhanced in action video-game players
作者:
Highlights:
• Action video games (AVG) influence selective-attention functions in an implicit statistical learning task.
• This occurred only in the initial acquisition, but not later adaptation, of scene context memories.
• Action video game players (AVGPs) outperformed non-gamers (NAVGPs) in a statistical learning task.
• However, AVGPs and NAVGPs did not differ in the later adaptation phase, where irrelevant information had to be suppressed.
摘要
•Action video games (AVG) influence selective-attention functions in an implicit statistical learning task.•This occurred only in the initial acquisition, but not later adaptation, of scene context memories.•Action video game players (AVGPs) outperformed non-gamers (NAVGPs) in a statistical learning task.•However, AVGPs and NAVGPs did not differ in the later adaptation phase, where irrelevant information had to be suppressed.
论文关键词:Visual search,Contextual cueing,Contextual adaptation,AVGP,Action video gaming experience
论文评审过程:Received 1 April 2022, Revised 9 July 2022, Accepted 12 July 2022, Available online 3 August 2022, Version of Record 15 August 2022.
论文官网地址:https://doi.org/10.1016/j.chb.2022.107401