The gamer identity scale: A measure of self concept as a video gamer

作者:

Highlights:

• A scale for assessing the extent to which an individual self-identifies as a gamer is presented.

• The scale is brief (i.e., 9-items), valid and reliable.

• The scale is associated with behavioral intent, time spent playing video games, esports team membership, and age.

• The scale is not associated with gender, race or ethnicity.

• Opportunities for using the scale in future research are discussed.

摘要

•A scale for assessing the extent to which an individual self-identifies as a gamer is presented.•The scale is brief (i.e., 9-items), valid and reliable.•The scale is associated with behavioral intent, time spent playing video games, esports team membership, and age.•The scale is not associated with gender, race or ethnicity.•Opportunities for using the scale in future research are discussed.

论文关键词:Identity,Gamer,Esports,Video games,Gaming,Online gaming

论文评审过程:Received 7 February 2022, Revised 23 August 2022, Accepted 28 August 2022, Available online 5 September 2022, Version of Record 8 September 2022.

论文官网地址:https://doi.org/10.1016/j.chb.2022.107476