Extremely randomized trees
Data-guided model combination by decomposition and aggregation
Model-based transductive learning of the kernel matrix
Machine learning and games
Adaptive game AI with dynamic scripting
Universal parameter optimisation in games based on SPSA
Learning to bid in bridge
Learning long-term chess strategies from databases
Asymptotic analysis of temporal-difference learning algorithms with constant step-sizes
Classification using Hierarchical Naïve Bayes models
An algorithmic theory of learning: Robust concepts and random projection
Classification-based objective functions
Erratum