Guest Editorial: Stereo and Multi-Baseline Vision
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
Trinocular Stereo Using Shortest Paths and the Ordering Constraint
Trinocular Stereo: A Real-Time Algorithm and its Evaluation
Genetic-Based Stereo Algorithm and Disparity Map Evaluation
Calculating Dense Disparity Maps from Color Stereo Images, an Efficient Implementation
Range Segmentation Using Visibility Constraints
Fast Stereo Matching Using Rectangular Subregioning and 3D Maximum-Surface Techniques
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera
Generalized Multiple Baseline Stereo and Direct Virtual View Synthesis Using Range-Space Search, Match, and Render
Panoramic Depth Imaging: Single Standard Camera Approach
Stereo with Oblique Cameras
Generation of Temporally Consistent Multiple Virtual Camera Views from Stereoscopic Image Sequences
Spatio-Temporal Stereo Using Multi-Resolution Subdivision Surfaces
MAP-Based Stochastic Diffusion for Stereo Matching and Line Fields Estimation
Using Multiple-Hypothesis Disparity Maps and Image Velocity for 3-D Motion Estimation
Real-Time Correlation-Based Stereo Vision with Reduced Border Errors
Dense Features for Semi-Dense Stereo Correspondence
A Simple Stereo Algorithm to Recover Precise Object Boundaries and Smooth Surfaces
A Hierarchical Symmetric Stereo Algorithm Using Dynamic Programming
Self-Calibration of Rotating and Zooming Cameras
Three-Dimensional Reconstruction of Points and Lines with Unknown Correspondence across Images