IFC
Introduction to the special issue on MPEG-V
Virtual world control system using sensed information and adaptation engine
Connecting users to virtual worlds within MPEG-V standardization
Multi-modal user interaction method based on gaze tracking and gesture recognition
End-to-end framework for 4-D broadcasting based on MPEG-V standard
An end-to-end tool chain for Sensory Experience based on MPEG-V
Construction of a haptic-enabled broadcasting system based on the MPEG-V standard
Authoring multisensorial content
Avatar interoperability and control in virtual Worlds
Objective and subjective evaluation of static 3D mesh compression