Single-player Monte-Carlo tree search for SameGame

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摘要

Classic methods such as A∗ and IDA∗ are a popular and successful choice for one-player games. However, without an accurate admissible evaluation function, they fail. In this article we investigate whether Monte-Carlo tree search (MCTS) is an interesting alternative for one-player games where A∗ and IDA∗ methods do not perform well. Therefore, we propose a new MCTS variant, called single-player Monte-Carlo tree search (SP-MCTS). The selection and backpropagation strategy in SP-MCTS are different from standard MCTS. Moreover, SP-MCTS makes use of randomized restarts. We tested IDA∗ and SP-MCTS on the puzzle SameGame and used the cross-entropy method to tune the SP-MCTS parameters. It turned out that our SP-MCTS program is able to score a substantial number of points on the standardized test set.

论文关键词:Monte-Carlo tree search,One-player game,Puzzle,SameGame,Cross-entropy method

论文评审过程:Available online 27 August 2011.

论文官网地址:https://doi.org/10.1016/j.knosys.2011.08.008