A Continuation Method for Nash Equilibria in Structured Games.
Distributed Reasoning in a Peer-to-Peer Setting: Application to the Semantic Web.
Fault Tolerant Boolean Satisfiability.
An Approach to Temporal Planning and Scheduling in Domains with Predictable Exogenous Events.
Decision-Theoretic Planning with non-Markovian Rewards.
Improving Heuristics Through Relaxed Search - An Analysis of TP4 and HSP*a in the 2004 Planning Competition.
Engineering a Conformant Probabilistic Planner.
Negotiating Socially Optimal Allocations of Resources.
Representing Conversations for Scalable Overhearing.
Learning in Real-Time Search: A Unifying Framework.
Asynchronous Partial Overlay: A New Algorithm for Solving Distributed Constraint Satisfaction Problems.
Dynamic Local Search for the Maximum Clique Problem.
Approximate Policy Iteration with a Policy Language Bias: Solving Relational Markov Decision Processes.
On Graphical Modeling of Preference and Importance.
Logical Hidden Markov Models.